The Road to Paradise:

    BeachPalmTrees

 

 

  ALBUQUERQUE

                                                                                 

              

Text Box:   Ah Albuquerque…a fine city. Or at least that’s what I’ve heard. If I was ever here for long enough I’d actually get to see some of it. We had to swoop in at night for a short business trip. No time for sight-seeing, just face-bashing. You know, business.

            Our itinerary:

-Drive.

-Sleep.

-Coffee and crepes (fake, skinny ass pancakes).

-Last second main deck audible for best card in format.

-Destroy everything that moves.

-Lose only to other members of car.

-Watch car-mates stomp through the top 8 on a collision course with each other in the finals.

-Bask in glorious exaltation at wreckage we cause.

-Celebrate with good Irish whiskey (no, not Bushmills).

-Drive.

-Sleep.

 

                                                          Run of the mill stuff, really.

 

            The crew: your Jam Diesel, Conley “Hawaii 8-0” Woods, Raine “The Consistent One” Lourie, and my boy Eric “Top 8” Weeden. This marks me and Eric’s last road trip together for a while, as he is moving to California in a matter of weeks. We knew this trip had to be memorable, and boy was it. We’ve logged a lot of miles battling and enjoying the pursuit of our shared dream together, but we haven‘t got there yet. I’ve seen him top 8 many, many times and shared in the unique thrill it is to see your friends do well. This time I got to see the look on his face as he ran over to congratulate me, and it was a great moment for both of us. We’ll get there yet, Eric…

 

            This expanded edition of WOC chronicles a special trip for the four of us, one that generated the unique camaraderie that comes with watching your friends and teammates storm through a tournament alongside you, and it becomes just a question of which one of you is going to win it as most of your car draws into the top 8 together. I’ll be giving more of an overview of my own tournament instead of a round by round account so I can focus more on the extravaganza of destruction that was the finals, and there won’t be much non-magic content as a result. But that won’t stop this installment from being quite large. I’ll talk a little about affinity, and the change I made that made my top 8 possible. I’ll talk with Conley about his amazing deck, Goyf or Bust, and bring you the play-by-play of the final match between him and Raine, in all its glory.

 

                                 Ticket to the Top 8: One white mana

                   Getting a bye in the first round: Priceless

 

          After a few of us had done a fair amount of scouting, something was very apparent: there was a s**t ton of green. Loam, naya zoo, domain zoo, bant, green-based aggro and midrange of every flavor, and it was all over the place. That meant Tarmogoyf and his buddies would be falling from the sky. So I did what any self-respecting magic player would’ve done: I switched the Paths to the maindeck, and the Thoughtseizes would stay within reach in the sideboard instead. So I finished my decklist and sleeved up for battle.

 

            Imagine my surprise at my first round pairings:

 

            38-   Jon Dorsey   ---    *(BYE)*

 

It was just my day.

 

Well, it was really Conley’s day, but still.

 

Strangely I lost every game 1 I played against faeries (?!), but won every match against the accursed blue powerhouse. No sideboarded game was really even close. This is largely because of four things:

--I’ve never been more familiar with any other match-up with any other deck I’ve ever played.

--The back-breaking one-mana spell tandem of Path to Exile and Thoughtseize are two of the best non-artifact tools affinity has ever had outside of a Disciple of the Vault, and both cards are ridiculous in this match-up, partially because of…

--Springleaf Drum. Affinity can roll out its offense AND defend itself at the same time, all

while accelerating and fixing its mana. All because of this little artifact.

 

 --My Myr Enforcers always seemed to show up in packs. Ravenous fae-hunting packs.  

 

At one point I kept a risky hand on the draw against what turned out to be All-in-red. One land, which was a Glimmervoid, and a Path, a Drum, a Worker, 2 Ravagers, and a Master. I mean, I’m GONNA be able to make 2 mana at some point, unless he makes a Deus of Calamity on turn 1 or something silly like that. So he’s on the play and lays a mountain, imprints a Mox with a Blood Moon, pitches a Simian Spirit Guide…you see where this is going. He passes the turn with a 6/6 on his side of the table. My first draw step is like Christmas. Ancient Den. Guess I’ll 4-for-1 you. Oh wait that’s right-- you get a mountain.

 

                                                           ---------------------------------

My only losses in the tournament came from Raine, who has been piloting his Naya deck like a master lately. I was thankful for another shot at him in the quarterfinals since he beat me in the swiss, I just wish it could’ve come in the semis instead.

 

Here’s my rounds would shake down:

 

Round 1: Bye

Round 2: W, 2-1 vs. Faeries

Round 3: L, 1-2 vs. Naya zoo (Raine)

Round 4: W, 2-1 vs. All-in-red

Round 5: W, 2-1 vs. Faeries (Adam Miller)

Round 6: W, 2-1 vs. Faeries

Round 7: ID

 

Quarterfinals: L, 0-2 vs.Naya zoo (Raine)

 

It’s fair to say my zoo match-up has gotten worse since the printing of Path to Exile but, besides affinity, Path also happens to be reeeally good against…zoo. So should it balance out? I don’t think it does. Testing has always seemed to show that while affinity is a slight favorite, there are so many different ways to build zoo that the percentage can shift back and forth a lot depending on a huge number of card choices. Whether they play Path main or not, whether I do or not. Do they rely on Kataki or Ancient Grudge? Are their Hedge-mages main? 

These questions seem to be perhaps more relevant now than at any other point in the season so far. I’m amazed how resilient zoo really is. After falling into virtual obscurity after the format had become too hostile for it, it evolved into something better able to compete, and became almost as popular as faeries in sheer numbers. With Saito’s admittedly not exactly Naya list taking down a Grand Prix, the craze should be in full swing. There are still people playing the domain version, with Might of Alara providing new incentive, but the aggro standard in today’s Extended is GRW Naya zoo.

Which then begs the question: Is it time for Fatal Frenzy again, or will the presence of Path make it too risky? I intend to find out in time for the 2nd Denver PTQ.

 

                                                The Five Hundred Dollar Match

 

                               And now, the finals of the Albuquerque PTQ.

 

                            Conley Woods versus Raine Lourie.

 

GAME 1: Conley won the roll and kept, while Raine mulled once and made a Wild Nacatl with a stomping ground after just a land from Conley. Just more land from Conley and Raine drew the first blood of the match on his next turn, taking Conley to 18 and passing after suspending a Rift Bolt and throwing out a Seal of Fire. Conley made a small Tarmogoyf on his next turn, but it ate the Bolt on Raine’s upkeep and the Nacatl went back to work. Raine made a larger Goyf of his own and passed, and Conley, in danger of falling behind now, summoned Ajani Vengeant on his turn and began to resist Raine’s mounting tempo by killing the aggressively costed cat. Raine’s Seal promptly finished off the drained planeswalker in return and Raine’s now enormous Tarmogoyf took Conley to 11, and after Raine showed him a second Goyf and another Seal of Fire, Conley was in serious trouble. He Boomed away one of Raine’s duals and a Flagstones while he made a stand with a Kitchen Finks, but it could not defend him against two 6/7 Tarmogoyfs for very long without more support, and they scooped up for game 2.

 

Raine- 1, Conley- 0

 

GAME 2: Conley mulled once before keeping and the two played lands for a couple turns until Raine showed the North Side team captain a Hellspark Elemental. But Conley had a Kitchen Finks on the next turn and the Elemental’s presence was diminished. On his turn Raine stared at his hand and the annoyingly death-resistant ouphe intently for a long moment before finally making a Tarmogoyf and a Wild Nacatl. Conley’s next turn brought the Helix-wielding planeswalker again however, and the still-little Goyf was shot dead as Conley’s life total continued to rise. Raine summoned the dead elemental from the graveyard, sending it after the deadly Ajani with a quickness, and the Finks promptly stepped in front. It was to little effect however, as the trample damage would seal the planeswalker’s fate. Conley sent his persisted Finks into Raine’s Nacatl on his next turn causing Raine to bite and block the gutsy little guy, and as it headed to the graveyard the Nacatl was burned the rest of the way down by a Flame Jab. Conley brought a Tarmogoyf to the party next and Raine was happy to trade the other Nacatl and a Lightning Helix for it, and the battle between the two savvy players had reached a fever pitch.

A Finks showed up for Raine, and a Knight of the Reliquary for Conley, which brought forth a lethal Rift bolt from Raine on the very next turn. Conley had yet to put much land in his yard, and Raine dare not oblige him a chance at using an active Knight. Conley saw his own Finks and bashed Raine a few times with it after burning down the Boulder player’s Finks, and with Raine’s board position now starting to crumble, Conley presented him with a near hopeless situation: 2 more Knights. A Path to Exile struck one down quickly but Conley had been able to draw a Flagstones of Trokair to go with his Ghost Quarter, and the surviving Knight and a reduced Finks closed Raine out before he could find anything else that would help.

 

Raine- 1, Conley- 1  

 

Game 3: Conley used the pause between games to show Raine his fortune cookie message from lunch earlier in the day.

 

            ‘Use your natural talents to obtain more.’

 

            “You can’t knock the Panda Express” he quipped as they shuffled up for the deciding game. Raine mulled on the play and looked up at Conley hesitantly from behind his cards, uttering very quietly, “keep!” which solicited laughter from the rest of us. He opened with a Stomping Ground into a Wild Nacatl, and after Conley had just a Treetop Village for his first turn, the reason for Raine’s consternation was apparent. He had a Kird Ape- but no 2nd land! He had to hope he could apply enough pressure with his one drops to stay in the game while he tried to draw land, but that idea began to unravel as Conley presented a Tarmogoyf a couple turns later, and Raine was in danger of being mana-screwed right out of his chance at his first Pro Tour. Then finally, a Wooded Foothills came off the top of Raine’s deck and into play, and he busted it for a Sacred Foundry on the quick, getting a Nacatl Lightning Helixed in the process. But the second Ravnica dual surged Raine forth, and as a Path to Exile wiped away the surprised Tarmogoyf, he pressed his attack, now fully back in the game.

            After cycling some lands Conley untapped and produced a Kitchen Finks, bringing a frown from Raine. But after a brief pause for some inner consultation, the adept aggro pilot shrank the Finks with a Helix and pressed forth, and Conley, still on the backfoot, allowed his persisted Finks to be finished off by Raine’s persistent attack. After nothing from Conley’s next turn but cycling, Raine paused again to consider his next play. After deciding to trade a Nacatl with a Treetop Village, he produced a 2nd Kird Ape. But he would face a dreadful moment at Conley’s next draw step.

            “That’s the nuts” Conley affirmed, nodding his head in approval as he drew for his turn. Ajani Vengeant came to his side once again and immediately struck down an Ape, and on Raine’s next turn he wasted no time in sending the surviving Ape after the seemingly vulnerable planeswalker only to have it swept away with Conley’s one remaining mana. Now Raine had no creatures and nothing left of his earlier tempo, and even though he now had 3 lands, Conley had stabilized at a healthy 10 life, and Ajani was still alive and well.

            A Tarmogoyf came to Raine’s aid and was met by another Finks from Conley, and Ajani grew stronger after depriving Raine of one of his mana sources. No matter to Raine though as he just made another Goyf, but instead of going back to work on Conley’s life total with the first one, Raine watched as it was turned into a land. Conley had a new man-land after drawing some cards on Raine’s end step, and continued to bolster Ajani before shipping it back. Now that he had helped ramp Raine out of his mana problems, he and the planeswalker had more sinister aims than simply denying Raine a now much less relevant single mana. Raine’s concern was clearly evident as he thought long and hard before acting on his next main phase, making a 3rd Kird Ape… and a Sulfuric Vortex! On Conley’s upkeep his feline assistant took a shock to the face, barely surviving the encounter, and after drawing his card he promptly restored a point of his powerful ally’s loyalty.

For the first time in the match, Conley showed Raine a Life From the Loam, and what might have been the beginning of the end for the resilient Boulder mage. Conley put an end to Raine’s troublesome enchantment with a Duergar Hedge-Mage, and crushed in with his Finks, putting Raine to 11 life. Raine’s next draw step would bring a glimmer of hope however, as a fresh Rift Bolt would finally end the life of the murderous Ajani Vengeant. But after drawing so many more cards than Raine, and now with his Loam engine threatening to bury Raine under insurmountable card advantage, Conley’s next draw step would bring the unthinkable. He smiled and nodded his head with the assurance of a player who knew his quest was about to reach its destination. Raine watched in horror as the deadly planeswalker appeared before him yet again, burning away the poor Kird Ape, and Conley’s two men were joined by a Treetop Village in tearing most of Raine’s remaining life away. The formidable Ft. Collins player’s last action on his turn was shooting Raine with a Flame Jab, and it stared at him from Conley’s graveyard alongside the broken green sorcery that assured inescapable inevitability. At least a Ranger of Eos would allow Raine to re-establish some kind of board position against Conley’s attack, but absolutely nothing would stop the Flame Jab from killing him as soon as Conley untapped…and he extended his hand after seeing what his last card actually was.

 

…It was not without some irony that it was revealed to be a land.

 

Conley Woods defeats Raine Lourie 2 games to 1 to win the PTQ, his very first such win.

 

            Congratulations on an impressive victory, Conley.

 

            A shout out also to Raine, as the savvy Boulder player has top 8’d FOUR STRAIGHT PTQ’s!! If you plan on winning the Denver PTQ, count on having to go through him first. Outside of Brett and Conley he HAS to be the most consistent player we have.

 

                                                Goyf or Bust – 1, the format – 0

 

            To wrap up the fatty that is my column this time, I sat down with Conley to talk about his latest winning concoction, Goyf or Bust.

 

WOC: How did the deck begin? Did something inspire you?

                                                                                                                                                                                                

Conley: Eric Weeden asked me to port over the UGB Threshold Legacy deck ‘Team America’ to

            Extended. Originally I wanted to keep the Tombstalkers but I couldn’t find any other black

cards I thought were worth supporting, so I cut the black altogether. I just started looking at

red cards instead and the LD theme seemed to be the way to go along with Life from the Loam obviously. At this point the blue was cut as well, since beyond the Stifles nothing was really exciting me there either. Then came Ajani Vengeant, and more support for the mana denial aspect, and I thought why not Lightning Helix itself, so now I was into white for sure. So naturally Knight of the Reliquary would shine in this mix, and a neat little toolbox land package came with him. I had debated whether or not to include Countryside Crusher for a minute there, but also knew I wanted Kitchen Finks and that was just too many three drops, so the Crusher didn’t make it.

 

What did you like most about the deck? Was there a best card or group of cards?

 

I think Ajani is very underrated in Extended, but besides that the Knights and the one-of lands. 1 Treetop Village, 1 Ghost Quarter, 1 Horizon Canopy. It should also be noted that Thoughts of Ruin probably won more games for me than any other single card. Also, Tarmogoyf is kinda good too.

 

What would you change if you had to play it again tomorrow?

 

For sure the 2 Jittes main were sub par. I just don’t have enough men to make it worth it. They should probably just become Paths. Flame Jab was ok, but one of the match-ups it was designed to shine against, Faeries, I only played once, and the other match-up, Elves, I didn’t play at all.

 

The Paths out of the board were great obviously, and Wheel of Sun and Moon is ridiculous against any kind of Loam strategy. The Hedge-mages were fine, and I never actually cast a Wrath.

 

Talk about your match-ups. Are there any bad ones?

 

The only terrible match-up is TEPS, as there is nothing I can really do, but I didn’t anticipate much of it, and that was an accurate guess. Affinity is rough game 1, but I feel that it changes drastically after boarding. B/G Loam is around 50/50 I’d say, and the best match-ups are Faeries, Zoo, Bant, Slide, and white Martyr-type decks, and Elves is certainly favorable with all 4 Flame Jabs after boarding. My only game loss in the swiss was a faerie player who showed me double Relic of Progenitus. It happens.

 

                                             -----------------------------------

 

And we’re done! You’ve made it to the end of this ponderously large PTQ-busting edition of WOC, and I want to thank you for taking the time to read the whole thing. You deserve a refreshing beverage at the very least.

 

My thanks to Conley, Raine, and Eric for their support and everything they added to the trip. This one will stand out for me for a long time, and I was proud to be representing Colorado alongside such talented players and great guys.

 

It was the best of times, my friends.

 

 

Next: The 2nd Denver PTQ, and my last shot of the season! Will my road lead to paradise after all? Find out right here!

 

Until then, play tight, draw well, and I’ll see you on the beach…

 

--JD, Team Colorado, Winner Winner, Chicken Dinner!

 

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